Index of /cesium/Source/Shaders/Builtin/Functions

      Name                    Last modified      Size  Description
Parent Directory - HSBToRGB.glsl 2021-04-16 18:59 675 HSBToRGB.js 2021-04-16 18:59 808 HSLToRGB.glsl 2021-04-16 18:59 745 HSLToRGB.js 2021-04-16 18:59 892 RGBToHSB.glsl 2021-04-16 18:59 831 RGBToHSB.js 2021-04-16 18:59 970 RGBToHSL.glsl 2021-04-16 18:59 962 RGBToHSL.js 2021-04-16 18:59 1.1K RGBToXYZ.glsl 2021-04-16 18:59 839 RGBToXYZ.js 2021-04-16 18:59 1.0K XYZToRGB.glsl 2021-04-16 18:59 852 XYZToRGB.js 2021-04-16 18:59 1.0K acesTonemapping.glsl 2021-04-16 18:59 382 acesTonemapping.js 2021-04-16 18:59 499 alphaWeight.glsl 2021-04-16 18:59 422 alphaWeight.js 2021-04-16 18:59 529 antialias.glsl 2021-04-16 18:59 1.7K antialias.js 2021-04-16 18:59 1.8K approximateSpherical..> 2021-04-16 18:59 823 approximateSpherical..> 2021-04-16 18:59 944 backFacing.glsl 2021-04-16 18:59 426 backFacing.js 2021-04-16 18:59 537 branchFreeTernary.glsl 2021-04-16 18:59 2.3K branchFreeTernary.js 2021-04-16 18:59 2.5K cascadeColor.glsl 2021-04-16 18:59 248 cascadeColor.js 2021-04-16 18:59 349 cascadeDistance.glsl 2021-04-16 18:59 147 cascadeDistance.js 2021-04-16 18:59 246 cascadeMatrix.glsl 2021-04-16 18:59 311 cascadeMatrix.js 2021-04-16 18:59 416 cascadeWeights.glsl 2021-04-16 18:59 307 cascadeWeights.js 2021-04-16 18:59 412 columbusViewMorph.glsl 2021-04-16 18:59 268 columbusViewMorph.js 2021-04-16 18:59 377 computePosition.glsl 2021-04-16 18:59 753 computePosition.js 2021-04-16 18:59 882 cosineAndSine.glsl 2021-04-16 18:59 7.0K cosineAndSine.js 2021-04-16 18:59 7.5K decompressTextureCoo..> 2021-04-16 18:59 539 decompressTextureCoo..> 2021-04-16 18:59 658 depthClamp.glsl 2021-04-16 18:59 1.7K depthClamp.js 2021-04-16 18:59 1.9K eastNorthUpToEyeCoor..> 2021-04-16 18:59 1.7K eastNorthUpToEyeCoor..> 2021-04-16 18:59 1.9K ellipsoidContainsPoi..> 2021-04-16 18:59 298 ellipsoidContainsPoi..> 2021-04-16 18:59 407 ellipsoidWgs84Textur..> 2021-04-16 18:59 260 ellipsoidWgs84Textur..> 2021-04-16 18:59 365 equalsEpsilon.glsl 2021-04-16 18:59 1.4K equalsEpsilon.js 2021-04-16 18:59 1.6K eyeOffset.glsl 2021-04-16 18:59 449 eyeOffset.js 2021-04-16 18:59 574 eyeToWindowCoordinat..> 2021-04-16 18:59 1.3K eyeToWindowCoordinat..> 2021-04-16 18:59 1.4K fastApproximateAtan...> 2021-04-16 18:59 2.3K fastApproximateAtan.js 2021-04-16 18:59 2.5K fog.glsl 2021-04-16 18:59 1.3K fog.js 2021-04-16 18:59 1.5K gammaCorrect.glsl 2021-04-16 18:59 463 gammaCorrect.js 2021-04-16 18:59 592 geodeticSurfaceNorma..> 2021-04-16 18:59 477 geodeticSurfaceNorma..> 2021-04-16 18:59 594 getDefaultMaterial.glsl 2021-04-16 18:59 835 getDefaultMaterial.js 2021-04-16 18:59 1.0K getLambertDiffuse.glsl 2021-04-16 18:59 782 getLambertDiffuse.js 2021-04-16 18:59 911 getSpecular.glsl 2021-04-16 18:59 1.3K getSpecular.js 2021-04-16 18:59 1.4K getWaterNoise.glsl 2021-04-16 18:59 1.4K getWaterNoise.js 2021-04-16 18:59 1.6K hue.glsl 2021-04-16 18:59 1.0K hue.js 2021-04-16 18:59 1.1K inverseGamma.glsl 2021-04-16 18:59 296 inverseGamma.js 2021-04-16 18:59 405 isEmpty.glsl 2021-04-16 18:59 569 isEmpty.js 2021-04-16 18:59 692 isFull.glsl 2021-04-16 18:59 602 isFull.js 2021-04-16 18:59 725 latitudeToWebMercato..> 2021-04-16 18:59 1.1K latitudeToWebMercato..> 2021-04-16 18:59 1.2K lineDistance.glsl 2021-04-16 18:59 568 lineDistance.js 2021-04-16 18:59 681 luminance.glsl 2021-04-16 18:59 462 luminance.js 2021-04-16 18:59 587 metersPerPixel.glsl 2021-04-16 18:59 1.9K metersPerPixel.js 2021-04-16 18:59 2.2K modelToWindowCoordin..> 2021-04-16 18:59 1.5K modelToWindowCoordin..> 2021-04-16 18:59 1.7K multiplyWithColorBal..> 2021-04-16 18:59 509 multiplyWithColorBal..> 2021-04-16 18:59 630 nearFarScalar.glsl 2021-04-16 18:59 1.0K nearFarScalar.js 2021-04-16 18:59 1.1K octDecode.glsl 2021-04-16 18:59 3.1K octDecode.js 2021-04-16 18:59 3.4K packDepth.glsl 2021-04-16 18:59 583 packDepth.js 2021-04-16 18:59 704 phong.glsl 2021-04-16 18:59 2.2K phong.js 2021-04-16 18:59 2.5K planeDistance.glsl 2021-04-16 18:59 954 planeDistance.js 2021-04-16 18:59 1.1K pointAlongRay.glsl 2021-04-16 18:59 613 pointAlongRay.js 2021-04-16 18:59 736 rayEllipsoidIntersec..> 2021-04-16 18:59 2.8K rayEllipsoidIntersec..> 2021-04-16 18:59 3.1K readDepth.glsl 2021-04-16 18:59 138 readDepth.js 2021-04-16 18:59 231 readNonPerspective.glsl 2021-04-16 18:59 1.1K readNonPerspective.js 2021-04-16 18:59 1.3K reverseLogDepth.glsl 2021-04-16 18:59 357 reverseLogDepth.js 2021-04-16 18:59 464 sampleOctahedralProj..> 2021-04-16 18:59 2.9K sampleOctahedralProj..> 2021-04-16 18:59 3.1K saturation.glsl 2021-04-16 18:59 654 saturation.js 2021-04-16 18:59 783 shadowDepthCompare.glsl 2021-04-16 18:59 628 shadowDepthCompare.js 2021-04-16 18:59 761 shadowVisibility.glsl 2021-04-16 18:59 2.5K shadowVisibility.js 2021-04-16 18:59 2.8K signNotZero.glsl 2021-04-16 18:59 927 signNotZero.js 2021-04-16 18:59 1.0K sphericalHarmonics.glsl 2021-04-16 18:59 1.3K sphericalHarmonics.js 2021-04-16 18:59 1.5K tangentToEyeSpaceMat..> 2021-04-16 18:59 1.0K tangentToEyeSpaceMat..> 2021-04-16 18:59 1.1K transformPlane.glsl 2021-04-16 18:59 500 transformPlane.js 2021-04-16 18:59 615 translateRelativeToE..> 2021-04-16 18:59 1.5K translateRelativeToE..> 2021-04-16 18:59 1.7K translucentPhong.glsl 2021-04-16 18:59 953 translucentPhong.js 2021-04-16 18:59 1.1K transpose.glsl 2021-04-16 18:59 1.3K transpose.js 2021-04-16 18:59 1.5K unpackDepth.glsl 2021-04-16 18:59 513 unpackDepth.js 2021-04-16 18:59 630 unpackFloat.glsl 2021-04-16 18:59 861 unpackFloat.js 2021-04-16 18:59 1.0K vertexLogDepth.glsl 2021-04-16 18:59 2.0K vertexLogDepth.js 2021-04-16 18:59 2.2K windowToEyeCoordinat..> 2021-04-16 18:59 3.9K windowToEyeCoordinat..> 2021-04-16 18:59 4.2K writeDepthClamp.glsl 2021-04-16 18:59 667 writeDepthClamp.js 2021-04-16 18:59 806 writeLogDepth.glsl 2021-04-16 18:59 2.1K writeLogDepth.js 2021-04-16 18:59 2.4K writeNonPerspective...> 2021-04-16 18:59 1.2K writeNonPerspective.js 2021-04-16 18:59 1.3K