Index of /cesium/Source/Shaders/Builtin/Functions

      Name                    Last modified      Size  Description
Parent Directory - readDepth.glsl 2021-04-16 18:59 138 cascadeDistance.glsl 2021-04-16 18:59 147 readDepth.js 2021-04-16 18:59 231 cascadeDistance.js 2021-04-16 18:59 246 cascadeColor.glsl 2021-04-16 18:59 248 ellipsoidWgs84Textur..> 2021-04-16 18:59 260 columbusViewMorph.glsl 2021-04-16 18:59 268 inverseGamma.glsl 2021-04-16 18:59 296 ellipsoidContainsPoi..> 2021-04-16 18:59 298 cascadeWeights.glsl 2021-04-16 18:59 307 cascadeMatrix.glsl 2021-04-16 18:59 311 cascadeColor.js 2021-04-16 18:59 349 reverseLogDepth.glsl 2021-04-16 18:59 357 ellipsoidWgs84Textur..> 2021-04-16 18:59 365 columbusViewMorph.js 2021-04-16 18:59 377 acesTonemapping.glsl 2021-04-16 18:59 382 inverseGamma.js 2021-04-16 18:59 405 ellipsoidContainsPoi..> 2021-04-16 18:59 407 cascadeWeights.js 2021-04-16 18:59 412 cascadeMatrix.js 2021-04-16 18:59 416 alphaWeight.glsl 2021-04-16 18:59 422 backFacing.glsl 2021-04-16 18:59 426 eyeOffset.glsl 2021-04-16 18:59 449 luminance.glsl 2021-04-16 18:59 462 gammaCorrect.glsl 2021-04-16 18:59 463 reverseLogDepth.js 2021-04-16 18:59 464 geodeticSurfaceNorma..> 2021-04-16 18:59 477 acesTonemapping.js 2021-04-16 18:59 499 transformPlane.glsl 2021-04-16 18:59 500 multiplyWithColorBal..> 2021-04-16 18:59 509 unpackDepth.glsl 2021-04-16 18:59 513 alphaWeight.js 2021-04-16 18:59 529 backFacing.js 2021-04-16 18:59 537 decompressTextureCoo..> 2021-04-16 18:59 539 lineDistance.glsl 2021-04-16 18:59 568 isEmpty.glsl 2021-04-16 18:59 569 eyeOffset.js 2021-04-16 18:59 574 packDepth.glsl 2021-04-16 18:59 583 luminance.js 2021-04-16 18:59 587 gammaCorrect.js 2021-04-16 18:59 592 geodeticSurfaceNorma..> 2021-04-16 18:59 594 isFull.glsl 2021-04-16 18:59 602 pointAlongRay.glsl 2021-04-16 18:59 613 transformPlane.js 2021-04-16 18:59 615 shadowDepthCompare.glsl 2021-04-16 18:59 628 multiplyWithColorBal..> 2021-04-16 18:59 630 unpackDepth.js 2021-04-16 18:59 630 saturation.glsl 2021-04-16 18:59 654 decompressTextureCoo..> 2021-04-16 18:59 658 writeDepthClamp.glsl 2021-04-16 18:59 667 HSBToRGB.glsl 2021-04-16 18:59 675 lineDistance.js 2021-04-16 18:59 681 isEmpty.js 2021-04-16 18:59 692 packDepth.js 2021-04-16 18:59 704 isFull.js 2021-04-16 18:59 725 pointAlongRay.js 2021-04-16 18:59 736 HSLToRGB.glsl 2021-04-16 18:59 745 computePosition.glsl 2021-04-16 18:59 753 shadowDepthCompare.js 2021-04-16 18:59 761 getLambertDiffuse.glsl 2021-04-16 18:59 782 saturation.js 2021-04-16 18:59 783 writeDepthClamp.js 2021-04-16 18:59 806 HSBToRGB.js 2021-04-16 18:59 808 approximateSpherical..> 2021-04-16 18:59 823 RGBToHSB.glsl 2021-04-16 18:59 831 getDefaultMaterial.glsl 2021-04-16 18:59 835 RGBToXYZ.glsl 2021-04-16 18:59 839 XYZToRGB.glsl 2021-04-16 18:59 852 unpackFloat.glsl 2021-04-16 18:59 861 computePosition.js 2021-04-16 18:59 882 HSLToRGB.js 2021-04-16 18:59 892 getLambertDiffuse.js 2021-04-16 18:59 911 signNotZero.glsl 2021-04-16 18:59 927 approximateSpherical..> 2021-04-16 18:59 944 translucentPhong.glsl 2021-04-16 18:59 953 planeDistance.glsl 2021-04-16 18:59 954 RGBToHSL.glsl 2021-04-16 18:59 962 RGBToHSB.js 2021-04-16 18:59 970 getDefaultMaterial.js 2021-04-16 18:59 1.0K RGBToXYZ.js 2021-04-16 18:59 1.0K nearFarScalar.glsl 2021-04-16 18:59 1.0K tangentToEyeSpaceMat..> 2021-04-16 18:59 1.0K hue.glsl 2021-04-16 18:59 1.0K unpackFloat.js 2021-04-16 18:59 1.0K XYZToRGB.js 2021-04-16 18:59 1.0K signNotZero.js 2021-04-16 18:59 1.0K translucentPhong.js 2021-04-16 18:59 1.1K planeDistance.js 2021-04-16 18:59 1.1K latitudeToWebMercato..> 2021-04-16 18:59 1.1K RGBToHSL.js 2021-04-16 18:59 1.1K tangentToEyeSpaceMat..> 2021-04-16 18:59 1.1K nearFarScalar.js 2021-04-16 18:59 1.1K hue.js 2021-04-16 18:59 1.1K readNonPerspective.glsl 2021-04-16 18:59 1.1K latitudeToWebMercato..> 2021-04-16 18:59 1.2K writeNonPerspective...> 2021-04-16 18:59 1.2K getSpecular.glsl 2021-04-16 18:59 1.3K eyeToWindowCoordinat..> 2021-04-16 18:59 1.3K readNonPerspective.js 2021-04-16 18:59 1.3K transpose.glsl 2021-04-16 18:59 1.3K fog.glsl 2021-04-16 18:59 1.3K sphericalHarmonics.glsl 2021-04-16 18:59 1.3K writeNonPerspective.js 2021-04-16 18:59 1.3K getSpecular.js 2021-04-16 18:59 1.4K getWaterNoise.glsl 2021-04-16 18:59 1.4K eyeToWindowCoordinat..> 2021-04-16 18:59 1.4K equalsEpsilon.glsl 2021-04-16 18:59 1.4K transpose.js 2021-04-16 18:59 1.5K fog.js 2021-04-16 18:59 1.5K sphericalHarmonics.js 2021-04-16 18:59 1.5K translateRelativeToE..> 2021-04-16 18:59 1.5K modelToWindowCoordin..> 2021-04-16 18:59 1.5K getWaterNoise.js 2021-04-16 18:59 1.6K equalsEpsilon.js 2021-04-16 18:59 1.6K antialias.glsl 2021-04-16 18:59 1.7K translateRelativeToE..> 2021-04-16 18:59 1.7K modelToWindowCoordin..> 2021-04-16 18:59 1.7K eastNorthUpToEyeCoor..> 2021-04-16 18:59 1.7K depthClamp.glsl 2021-04-16 18:59 1.7K antialias.js 2021-04-16 18:59 1.8K eastNorthUpToEyeCoor..> 2021-04-16 18:59 1.9K depthClamp.js 2021-04-16 18:59 1.9K metersPerPixel.glsl 2021-04-16 18:59 1.9K vertexLogDepth.glsl 2021-04-16 18:59 2.0K writeLogDepth.glsl 2021-04-16 18:59 2.1K metersPerPixel.js 2021-04-16 18:59 2.2K vertexLogDepth.js 2021-04-16 18:59 2.2K phong.glsl 2021-04-16 18:59 2.2K fastApproximateAtan...> 2021-04-16 18:59 2.3K branchFreeTernary.glsl 2021-04-16 18:59 2.3K writeLogDepth.js 2021-04-16 18:59 2.4K phong.js 2021-04-16 18:59 2.5K fastApproximateAtan.js 2021-04-16 18:59 2.5K branchFreeTernary.js 2021-04-16 18:59 2.5K shadowVisibility.glsl 2021-04-16 18:59 2.5K shadowVisibility.js 2021-04-16 18:59 2.8K rayEllipsoidIntersec..> 2021-04-16 18:59 2.8K sampleOctahedralProj..> 2021-04-16 18:59 2.9K rayEllipsoidIntersec..> 2021-04-16 18:59 3.1K octDecode.glsl 2021-04-16 18:59 3.1K sampleOctahedralProj..> 2021-04-16 18:59 3.1K octDecode.js 2021-04-16 18:59 3.4K windowToEyeCoordinat..> 2021-04-16 18:59 3.9K windowToEyeCoordinat..> 2021-04-16 18:59 4.2K cosineAndSine.glsl 2021-04-16 18:59 7.0K cosineAndSine.js 2021-04-16 18:59 7.5K