- ops by cables user pandur (https://cables.gl/user/pandur) - cables by undefined development (http://undev.studio) - glmatrix by toji (https://github.com/toji/gl-matrix) - ops by cables user tim (https://cables.gl/user/tim) - Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/) - FXAA WebGL implementation by mattdesl (https://github.com/mattdesl/glsl-fxaa) - ops by cables user action (https://cables.gl/user/action) - ops by cables user andro (https://cables.gl/user/andro) - ops by cables user stephan (https://cables.gl/user/stephan) - Worley Noise by Stefan Gustavson (https://thebookofshaders.com/edit.php#12/2d-cnoise-2x2x2.frag) - ops by cables user cables (https://cables.gl/user/cables) - ops by cables user simod (https://cables.gl/user/simod) - ops by cables user _LJ_ (https://cables.gl/user/_LJ_) - Domain Warping Shader by inigo quilez (http://iquilezles.org/www/articles/warp/warp.htm) - SSAO Shader by Martins Upitis (http://devlog-martinsh.blogspot.com) - GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib) - ops by cables user unclex (https://cables.gl/user/unclex) - ops by cables user kb_ (https://cables.gl/user/kb_)