std::vector materials; { MaterialDescription material{}; material.id = startMaterialId + 0; material.name = "jsf_auxMat"; material.filename = "jsf_auxMat.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 1; material.name = "jsf_mainMat"; material.filename = "jsf_mainMat.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 2; material.name = ""; material.filename = "Default.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); }