std::vector materials; { MaterialDescription material{}; material.id = startMaterialId + 0; material.name = "veh_rep_destroyer_detail_d"; material.filename = "veh_rep_destroyer_detail_d.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 1; material.name = "veh_rep_destroyer_engine_d"; material.filename = "veh_rep_destroyer_engine_d.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 2; material.name = "veh_rep_destroyer_metal01_d"; material.filename = "veh_rep_destroyer_metal01_d.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 3; material.name = "veh_rep_destroyer_metal02_d"; material.filename = "veh_rep_destroyer_metal02_d.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); } { MaterialDescription material{}; material.id = startMaterialId + 4; material.name = "veh_rep_destroyer_trim_d"; material.filename = "veh_rep_destroyer_trim_d.mats"; material.albedo = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); materials.push_back(material); }